Sunday, 20 November 2011

Plain Javascript

// Object Literals

timObject = {
 property1 : "Hello",
 property2 : "MmmMMm",
 property3 : ["mmm", 2, 3, 6, "kkk"],
 method1 : function(){alert("Method had been called" + this.property1)}
};

timObject.method1();
alert(timObject.property3[2]) // will yield 3

var circle = { x : 0, y : 0, radius: 2 } // another example

// nesting is no problem.
var rectangle = { 
 upperLeft : { x : 2, y : 2 },
 lowerRight : { x : 4, y : 4}
}

alert(rectangle.upperLeft.x) // will yield 2 

 //With comments

/* Finds the lowest common multiple of two numbers */
function LCMCalculator(x, y) { // constructor function
    var checkInt = function (x) { // inner function
        if (x % 1 !== 0) {
            throw new TypeError(x + " is not an integer"); // throw an exception
        }
        return x;
    };
    this.a = checkInt(x)
    // ^ semicolons are optional
    this.b = checkInt(y);
}
// The prototype of object instances created by a constructor is 
// that constructor's "prototype" property.
LCMCalculator.prototype = { // object literal
    constructor: LCMCalculator, // when reassigning a prototype, set the constructor property appropriately
    gcd: function () { // method that calculates the greatest common divisor
        // Euclidean algorithm:
        var a = Math.abs(this.a), b = Math.abs(this.b), t;
        if (a < b) {
            // swap variables
            t = b; b = a;  a = t; 
        }
        while (b !== 0) {
            t = b;
            b = a % b;
            a = t;
        }
        // Only need to calculate GCD once, so "redefine" this method.
        // (Actually not redefinition - it's defined on the instance itself,
        // so that this.gcd refers to this "redefinition" instead of LCMCalculator.prototype.gcd.)
        // Also, 'gcd' == "gcd", this['gcd'] == this.gcd
        this['gcd'] = function() { 
            return a; 
        };
        return a;
    },
    "lcm"/* can use strings here */: function() {
        // Variable names don't collide with object properties, e.g. |lcm| is not |this.lcm|.
        // not using |this.a * this.b| to avoid FP precision issues
        var lcm = this.a / this.gcd() * this.b; 
        // Only need to calculate lcm once, so "redefine" this method.
        this.lcm = function() { 
            return lcm; 
        };
        return lcm;
    },
    toString: function () {
        return "LCMCalculator: a = " + this.a + ", b = " + this.b;
    }
};
 
//define generic output function; this implementation only works for web browsers
function output(x) { document.write(x + "
"); }
 
// Note: Array's map() and forEach() are defined in JavaScript 1.6.
// They are used here to demonstrate JavaScript's inherent functional nature.
[[25, 55],[21, 56],[22, 58],[28, 56]].map(function(pair) { // array literal + mapping function
    return new LCMCalculator(pair[0], pair[1]);
}).sort(function(a, b) { // sort with this comparative function
    return a.lcm() - b.lcm();
}).forEach(function(obj) {
    output(obj + ", gcd = " + obj.gcd() + ", lcm = " + obj.lcm());
});

 

 
//--------------------------------------------


function A()
{
    this.x = 1;
}
 
A.prototype.DoIt = function()    // Define Method
{
    this.x += 1;
}
 
function B()
{
    this.x = 1;
}
 
B.prototype.DoIt = function()    // Define Method
{
    this.x += 2;
}
 
a = new A;
b = new B;
 
a.DoIt();
b.DoIt();
document.write(a.x + ', ' + b.x);

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