// See if the property that we want is pre-cached in the localStorage if ( window.localStorage !== null && window.localStorage.gameDict ) { dictReady( window.localStorage.gameDict ); // Load in the dictionary from the server } else { jQuery.ajax({ url: cdnHREF + "dict/dict.js", dataType: "jsonp", jsonp: false, jsonpCallback: "dictLoaded", success: function( txt ) { // Cache the dictionary, if possible if ( window.localStorage !== null ) { window.localStorage.gameDict = txt; } // Let the rest of the game know // that the dictionary is ready dictReady( txt ); } // TODO: Add error/timeout handling }); }
Monday, 21 November 2011
window.localStorage
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